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Logra Coaning — AI Interactive Learning Unit on Difficult Conversations

An AI interactive learning unit built for Logra's Coaning framework: hook, core teaching, side-by-side leader comparison, Gottman's four destructive patterns with antidotes, live roleplay with Sarah, and a 48-hour application commitment that hooks back to coaching.

AI Avatar VideoLeadership DevelopmentMultilingual (EN/DE)
Industry
Leadership Development / Coaching
Timeline
1 week from brief to first demo
Tools
Custom code (AI Interactive Video), ElevenLabs, Avatar (real-photo), Multilingual (EN/DE)

Watch the Demo

The full interactive demo built for Erwin. Click through chapters, speak or type in the roleplay, and watch how the AI evaluates your responses in real time.

Hook on handling difficult conversations: a real Tuesday-4pm scenario, the cost of avoidance, and a live AI tutor in the side chat from the very first beat.
Clickable cards lay out the 48-hour plan (Spot, Apply, Commit). Learner can pause anywhere and ask the AI tutor a question by chat or voice.
Core idea card alongside Think, Feel, Do intentions, with the AI tutor re-explaining or answering follow-up questions in the side panel.
An in-line video of an ineffective leader plays inside the lesson, with a Continue button when the learner is ready to react.
Side-by-side comparison cards (Scenario A vs B) for open, mid-flow, and close. The learner can click any card or ask the AI to expand on it.
The four destructive patterns laid out as clickable cards with source, example, and antidote per pattern.
Interactive knowledge check: learner clicks the correct Gottman pattern. AI tutor gives sub-second feedback in the chat panel.
Listen Then Talk framework (Paraphrase, Check, Ask, Acknowledge). Learner answers by chat, by voice via the microphone, or by clicking cards. AI evaluates and coaches in real time.

Project Overview

Erwin Peter at Logra is launching Coaning, a 5-stage leadership development framework that combines 360-degree assessments with structured AI learning units and human coaching. He needed a demo learning unit built from his own input documents to show prospects what the finished product looks like.

The brief: take the topic Handling Difficult Conversations, follow the 10-beat Coaning learning-unit structure (hook, outcome, core idea, example, interactive element, application, simulation, personal plan, coaching hook, reinforcement trigger), and ship a 5-10 minute AI interactive video that drives behavior change inside 48 hours.

Learners open with a relatable leadership scenario, get the Think-Feel-Do framework, watch a side-by-side comparison of an effective vs ineffective leader (open, mid-flow, close), learn Gottman's four destructive patterns with their antidotes, then roleplay with Sarah: a direct report who is missing deadlines. They speak or type their response, the AI evaluates tone and listening, and they close with a written 48-hour commitment plus a coaching hook for the next session.

The whole unit was built in one week from Erwin's briefing documents (Difficult Conversations input, Coaning briefing, Logra PPT template). The avatar can be swapped for a real photo of Erwin or a team member, the unit supports German alongside English, and it can be iframe-embedded directly on the Logra site.

What's Inside

Hook + outcome statement

Opens with a leadership scenario, names the three concrete shifts the learner will leave with.

Core idea

Communication is not what you said, it is what the other person actually heard.

Think, Feel, Do framework

Lock three intentions in writing before opening any difficult conversation.

Effective vs ineffective leader

Same conversation, two leaders. Three moves (open, mid-flow, close) make the difference.

Gottman's four patterns + antidotes

Criticism, Contempt, Defensiveness, Stonewalling, with how to neutralize each.

Live roleplay with Sarah

The learner practices the difficult conversation with voice or text. AI evaluates tone, listening, and structure.

48-hour commitment

Every learner leaves with one specific behavior, a date, and a written check-in.

Coaching hook

Notes for the next coaching session, so the AI unit feeds straight back into Coaning's human coaching layer.

What the Client Provided

  • Learning Unit Input (Difficult Conversations) - source content document
  • Coaning Learning Unit Briefing - the 10-beat structure every unit follows
  • Logra brand template (colors, typography) for visual alignment
  • Two iteration calls (May 26 and May 27) to refine pacing, avatar style, and crowding on slides

Design and Build Process

01

Read the input + briefing

Started from Erwin's two source documents. Pulled the 10-beat Coaning structure as the spine, kept the core content (Gottman's patterns, 48-hour commitment, coaching hook) as the load-bearing teach.

02

First pass with Nessa AI

Fed the briefing into Nessa, generated chapter-by-chapter speaking notes, picked an avatar style, ran the first end-to-end render. Took two iteration rounds to land the right balance of constrained vs creative.

03

Side-by-side leader visualization

Wrote the open, mid-flow, close comparison so both leaders use the same words on different beats. This made the difference between effective and ineffective visible in three moves.

04

Roleplay with Sarah

Built the live AI roleplay: scripted Sarah's opener, gave her three to four likely directions she might take depending on the learner's response, and wired the AI to evaluate tone and listening behaviors.

05

Iterate on Erwin's feedback

After the May 27 walkthrough: switch two AI-narrated scenarios to pre-recorded video (Veo 3.1 fast), declutter the busy slides, and add the option for learners to upload a real photo as the avatar.

Tools and Stack

Authoring
Nessa AI for chapter-by-chapter generation with autoplay, repeat-strictly, and free-form interaction modes per chapter.
AI Voice
ElevenLabs for narration with multiple voice models so the avatar alternates between leader characters.
AI Video
Veo 3.1 fast for pre-recorded scenario clips (replacing AI-narrated two-person dialogue per Erwin's feedback).
Avatar
Default AI avatar with the option to swap in a real photo (Erwin or any Logra team member).
Languages
English for the demo. German fully supported for the live deployment.
Delivery
Hosted on app-video.nesoi.ai, iframe-embeddable on the Logra site, dashboard/API access for Erwin to track learner completions.

Deliverables

  • One full Coaning learning unit on Handling Difficult Conversations, 5-10 minutes, English
  • Live roleplay with Sarah (voice or text input, real-time AI evaluation)
  • Iframe embed code for the Logra site
  • Dashboard for Erwin to view learner completions and coaching-hook notes
  • Onboarding documentation for the Coaning team to author the remaining units in Nessa